1.8.1 Hotfix, Fixed left over code on the X80 Proto that would cause fuel drain issues with fuel mods and expanded the fuel tank on the Raptor as well
1.8 Release, Cayo Perico update.
1.7 internal, Added audiohash modifiers to FiveM Cayo Perico vehicles.metas to ensure working sound.
1.6 internal, Removed "Improved grip" Flags.. Didn't really do anything during testing.
1.5 internal, Removed/Added gearing flag modifiers on certain vehicles.
1.4 internal, R* "Bouncy Car" bug removed, cause by a Flag.
1.3 internal, Removed R* "V-Tec" Flags. To buggy to use, didn't allow for smooth acceleration(even in base game).
1.2 carcols compiled
1.1 Update fixes FiveM drift pack as over 200 entries weren't set
Convertible Summers
Proudly Presents,
GRAND THEFT AUTO 5: Unlimited
Driving ReDefined
the Complete Vehicle Overhaul Mod
*Features*
IMPROVED TOP SPEED AND/OR ACCELERATION ON ALL LAND AND SOME SEA BASED VEHICLES
ARCADEY/SIM RACE FEELING
FIVEM COMPATIBLE!
THREE DISTINCT LEVELS OF CONTROL
Unlimited Pro: Primarily for those who enjoy more of "simish" experience, and first person driving
it has the most reduction in steering angle which WILL require a high level of driving skill
Unlimited: For a more casual driver, steering angles are closer to default EXCEPT cycles, quads.
Unlimited Drift: Full Send maximum steering anglE......Drift EXCEPT cycles, quads of course.
LIST OF CHANGES:
-FIRST AND FOREMOST, THIS IS NOT MEANT TO BE REALISTIC.... IT IS STILL GTA AFTERALL -Mass, Top speed, Number of Gears, Drive Bias, Drag coefficient, Down-force, Acceleration, and E-Brake lockup
have been tuned on ALL Cars, Trucks, SUVs, Bikes, Trikes, Quads, Cycles, Boats and Oats
to better reflect the performance values of what they have been based off,
Some vehicles will be faster others will be slower but they are all better than the Base game ˋ( ° ▽、° )
(ALL information sourced from GTA FANDOM, WIKIPEDIA, IMAGINATION and MFG SITES)
(NOT RECOMMEND FOR MOUSE AND KEYBOARD, WHEELSPIN WILL OCCUR... YOU'VE BEEN WARNED!!)
-Vehicles that have "visual" engine upgrades have been "sleeperfide" (I.E. Blowers, Top mount Turbos, Wheelie bars, etc..) -Various adjustments to steering angles and lean forces on every motorcycle -Reduced steering lock angle to increase overall drive-ability due to increased power
(this doesn't apply to the Drift Pack OR Drift Type Vehicles)
-Vehicle suspension, Tyre grip, and standard brake force HAVE NOT been changed as I didn't see the need to -Certain vehicles ride heights have been adjusted simply for aesthetic factor, Other suspension settings remain unchanged
-Most duplicate vehicles now have separate handling values to better reflect their differences
(I.E. Blista Compact and Go Go Monkey Blista are two very different cars now ( ͡• ͜ʖ ͡• ) -Revamped AI to better handle vehicles (optional)
KNOWN BUGS:
-7th and 8th Gears have been removed due to the Rage engine not able to actually realize that you should be going faster in these gears
-also Rage engine thinks transmission tuning means adding an extra gear to it rather than shorting shift times
-This means Cars that would have 7/8 speed transmissions normally are now limited to 6
-Which also also means you shouldn't purchase transmission upgrades as they'll most likely nerf your top-speed
-Top speeds may not be 100% spot on to their real life counter parts -Cars that "pop-up" wheelie unrealistically, I'm still working on the right numbers -You may come to a sudden stop at high speeds if you have "auto repair" enabled in any trainer
-Grotti x80 Proto has no downforce, idk why it just won't work
and vStancer, https://www.gta5-mods.com/scripts/vstancer recommended for MAXIMUM experience
-issa Pista and that's a GEMREA consumer methanol cars aren't real not even in Los Santos
-Start slow and work yourself up to the Sleeper/Super/Hyper Cars
-Motorcycles are DEADLY
INSTALLATION:
**Game will crash if not installed correctly, always keep back-ups**
***trying to use a FiveM version in single player WILL crash your game***
Single player:
0. Pick a version, You'll be able to change the handling.metas after initial setup
1. Launch OpenIV and navigate to "Mods\update\update.rpf\common\data"
replace the Handling.meta with the one included in the "Part 1" folder
2. then go to "Mods\update\update.rpf\common\data\levels\gta5"
replace the vehicles.meta in there with the one from the "Part 1" folder
2.3. then copy the vehicles.meta from the "Part 1.3" folder to
"Mods\update\update.rpf\dlc_patch\mpchistmas2018\common\data\levels\gta5"
and replace the vehicles.meta in there
2.6. after that copy the vehicles.meta from the "Part 1.6" folder to
"Mods\update\update.rpf\dlc_patch\spupgrade\common\data\levels\gta5"
and replace the vehicles.meta in there as well
3. Now Grab the Handling.meta from the "Part 2" folder and copy that to
"Mods\x64w.rpf\dlcpacks\spupgrade\dlc.rpf\common\data"
replace the one that was in there
4. And Finally take the Vehicles.mete from the "Part 2" folder copy it over to
"Mods\x64w.rpf\dlcpacks\spupgrade\dlc.rpf\common\data\levels\gta5"
to replace the one located in there
5.Enjoy!
Optional A.I.: install to "Mods\common.rpf\data\ai" and replace "vehicleaihandlinginfo.meta"
FiveM Server:
If you have any of the DLC vehicle addon packs remove 'vehicles.meta' and 'handling.meta' lines from their respective _resource.lua, Also set this higher than the DLCs in your load order
0. Pick a version
1. Drop it into your "resource" folder
2. add "start YOURCHOICE" to your server config
3. Enjoy!
Optional/bug fix:If LS Customs doesn't work you'll need the carcol.meta copy both files out of the carcol folder and put them in your unlimited resource
**Special Thanks to**
the OpenIV team
GTA5-mods.com
FiveM team
Alexander Blade
ikt for vStancer and Manual Transmission
sjaak327 for Simple Trainer
Josh Answers
Friends willing to test
and players like you
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